///////////////////////////////////////////////////////////
// 
//  MySquare.h
// 
//  Authors:  Jeremy Bennett
//
///////////////////////////////////////////////////////////

#ifndef _MYSQUARE_H_ 
#define _MYSQUARE_H_

// Local Includes
#include "MyShape.h"

// SDL Includes

// Bullet Includes

// System Includes

// Forward Declarations
class MyContext;

class MySquare : public MyShape
{
  public:
    MySquare( const btVector3 &vSize, 
           const btVector3 &vOrigin, 
           const btScalar   fMass=1.0f );
    ~MySquare();

    virtual bool render( MyContext *ctx );

  protected:
    MySquare() {}
};

#endif //_MYSQUARE_H_